[module 2] research and development
Glasgow, Edinburgh, Dundee (Scotland), Sao Paulo (Brazil), Amsterdam (the Netherlands), Basel (Switzerland), Rochdale (England)
August 2004 - December 2004
This period was mainly used to develop aspects of the game system in greater detail. Talks about the project were given at the Digitofagia festival (Sao Paulo) where there was also a meeting with the people running the Autolabs project, at the Blender Conference (Amsterdam) and at the VIPER Festival (Basel). Photographic material was also gathered of buildings derived from the same design schemes as those in the Spring drawing.