Modules
spring_alpha is being developed through a series of modules. Each module is a self-contained project that focuses on specific development issues such as research, software creation, and public participation.
[module 0] blueprints
Glasgow, Edinburgh (Scotland), and Brussels (Belgium)
October 2003 - December 2003
Initial development of ideas, setting up of website.
Documentation of "Agile Process" exhibition.
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[module 1] demoville
Amsterdam and Rotterdam (the Netherlands)
January 2004 - April 2004
Creation of prototype, public talks and first workshops.
Documentation of exhibition at the Netherlands Media Art Institute.
Video clips and screen grabs.
Article by Matthew Fuller.
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[module 2] research and development
Glasgow, Edinburgh, Dundee (Scotland), Sao Paulo (Brazil), Amsterdam (the Netherlands), Basel (Switzerland), Rochdale (England)
August 2004 - December 2004
Presentations of project.
Development of gaming system.
Building studies.
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[module 3] SVS
Rotterdam (the Netherlands)
January 2005 - April 2005
Social Versions System - module for tracking and visualising code change in game.
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[module 4] spring_city
Huddersfield (England), Dundee and Glasgow (Scotland), Amsterdam (the Netherlands), Tokyo (Japan)
April 2005 - July 2005
Graphics engine, simulation code and models of urban environment.
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