Module svs_simulation.terrain.linkpaths
Link paths defines points of movement between two structures.
They are used to generate high-level paths of structures across a
terrain as well as define entrance and exit points on buildings.
Author: Simon Yuill
Contact: simon@lipparosa.org
Copyright: 2005 Simon Yuill
License: GNU GPL version 2 or any later version
| Classes |
LinkPath |
Defines a point of movement between two structures. |
LinkPathGraph |
Stores all link paths, and enable high-level paths to be constructed
from them. |
| Function Summary |
| |
createLinkPath(transitionLabel,
vertices)
Factory method to create a link path with given name and vertices. |
| |
mapLinkPathToStructures(path,
terrain)
Maps the locations of the start and end nodes within a link path to
structures within the specified terrain. |
createLinkPath(transitionLabel,
vertices)
Factory method to create a link path with given name and
vertices.
-
|
mapLinkPathToStructures(path,
terrain)
Maps the locations of the start and end nodes within a link path to
structures within the specified terrain.
-
|
linkpath_const
-
- Type:
-
Constants
- Value:
<svs_core.utilities.lib.Constants instance at 0x30856f30>
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