| Method Summary |
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__init__(self)
|
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getAgentGroup(self,
groupName)
Returns specified agent group. |
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getAgentGroups(self)
Returns list of agent groups. |
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getCurrentTime(self)
Returns current simulation time in world. |
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getObjectGroup(self,
groupName)
Returns specified object group. |
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getObjectGroups(self)
Returns list of object groups. |
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getPartitionDisplayInfo(self)
Resturns a string listing basic info about partitions. |
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handleUpdateWorld(self,
data)
Handles update data from world. |
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reset(self)
Resets playback time to start. |
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setupAgentGroup(self,
groupData)
Handles received data for agent group. |
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setupAgentGroups(self,
groups)
Handles received list of agent groups. |
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setupObjectGroup(self,
groupData)
Handles received data for object group. |
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setupObjectGroups(self,
groups)
Handles received list of object groups. |
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setupPartition(self,
model)
Creates partition from received data. |
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setupTerrain(self,
model,
lod)
Creates terrain from received data. |
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setupWorld(self,
worldData)
Sets up basic world properties, such as name and clock. |
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startWorld(self,
simTime)
Starts playback. |
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stopWorld(self,
simTime)
Stops playback. |
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updateWorld(self,
simTime)
Updates world. |