| Method Summary |
| |
__init__(self,
context,
idNum,
density,
gameData)
|
| |
drawFresh(self,
xMin,
yMin,
xMax,
yMax)
Creates component on display context. |
| |
onDoubleClick(self,
event)
Responds to double-click from mouse. |
| |
onSingleClick(self,
event)
Responds to single-click from mouse. |
| |
setDensity(self,
density,
updateView)
Changes colour of area to represent density. |
| |
updateWithData(self,
data)
Handles info from svs_demogame.terrain.TerrainAreaState
object. |
| Inherited from GenericComponentView |
| |
containsPoint(self,
x,
y)
If point is within bounds of component, returns True,
otherwise False. |
| |
deselect(self)
Deselects sprite. |
| |
select(self)
Selects sprite. |